- Module Expand the number of HP FP SP Player.
HP is expanding the number of AF SP, until 1,2kkk.Description Video
Ini setting made through the file. (exclusive/Resizer.ini)
- Module Tempopary point get in party(Pvp Point).
People in the party can get pvp points, if someone kills the player.
There are several types of settings. Such as the separation of points among players in a party, or a fixed gain of points.
- Module Survival Arena player.
Players register on the site.
the player starts, all the players teleport to the venue, the players begin to destroy each other, and so until that moment, until someone is left alone.
the last survivor gets a reward, the event ends.
Ini setting made through the file. (exclusive/Survival.ini)
- Module RaidBoss respawn and kill message.
Notifies the players about that Boss appeared on the map.
Just notify Boss who killed and when.
Ini setting made through the file. (exclusive/SayBoss.ini)
- Module All Race GVG.
It provides the ability to create and to advertise the clan war to other races.
Everything happens as in the original, and only without the ability chasing the ball
Ini setting made through the file. (exclusive/RaceGVG.ini)
- Module Trap and Guard Tower De-buff player.
Example: Trap De-buff Guard Tower De-buff
It allows you to attach a debuff to Trap and Guard Tower.
Ini setting made through the file. (exclusive/TrapDebuff.ini)
- Module Buy Mau relic.
It gives the opportunity to buy some of the MAU did not play for money, but for items.
Ini setting made through the file. (exclusive/UnitRelict.ini)
- Module Conquest Terrain.
The possibility capture A defined area of on the map or the entire map.
Ini setting made through the file. (exclusive/ConquestTerrain.ini)
- Module Reborn.
If the maximum level in the game, a character suited to the hero and resets your level, class, and PT ,Completed quests (+ the player pvp points deducted sum of 100k (the number can be changed) and reset the contents of the inventory.) For each level the player reborn receives the award (the award can be changed in the settings).The maximum number of reborn 5 pieces.
Ini setting made through the file. (Reborn.ini)
- Module PvP capsules.
Makes it possible for certain Potion, you select the area in the module settings.
Add effects to get PVP points and OC, just call Monster and the ability to use skills support.Transfer Race to Race,Class to Class and change from bank item for player race
Ini setting made through the file. (PvpPotion.ini)
- Module Chip War.
Gives the award to the player who finished off the first chip.
The setting is made through initiatives file.(HolyWar.ini)
- Module Chip Braker Reward.
The module makes it possible to award the Chip Braker and guild if the character is in it. Similarly If a character died, he may get or may not get the reward. It is also awarded to one person who can kill the CB, and if he is in the guild, the guild also awarded.
The setting is made through initiatives file.(ChipBraker.ini)
- Module Pvp kill.
This unit has three types of settings (all three can not be used simultaneously, only one of three):1) In PvP characters. Player will receive certain items in your inventory (There are 5 grades with the number of pvp from 0 to 100 will figure out one type of an item, with the number of pvp from 100 to 500 the other an item,
and so on (0-100,100-500,500 – 1000,1000-5000,5000-10000)).2) In PvP characters, when a certain amount of PvP will be issued subject to the player number 5 grades. issuance of an item made only by (100,500,1000,5000,10000) PVP3) In PvP characters, for each received pvp player will receive a certain amount of experience.
The setting is made through initiatives file.(PvpItem.ini)
- Module looting.
When a character picks luut, for the place, he gets a certain currency at the expense of himself.
There are 4 types of currency ((Dalant,Disena,CP), Platinum, PVP, OS).
The setting is made through initiatives file.(LordMasterAddon.ini)
- Module Duel.
The player drinks a potion, pops up a window, enters the nickname of the player with whom he wants to duel, if the player agrees, they are immediately sent to the selected map in the settings and they fight among themselves until one of them dies.
The reward is both pvp points and an item.
The setting is made through initiatives file.(exclusive/Duel.ini)
- Module Autoloot.
Automatic selection of loot when killing a mob.
There are three types of settings, for everyone and always, for those who have a premium account, for those who have a loot magnet
The setting is made through initiatives file.(exclusive/Autoloot.ini)
- Module BoxStack.
when the boxes are opened, all items are stacked. in the original, each item from the box falls into a new slot
Ini setting made through the file. (Additional.ini and ClientAntiCheat.ini)
- Module CashBack gold point.
When buying things for racial currency or platinum or processing points or hunting points or cash shop, there is a percentage deduction in the currency of Gold points
The setting is made through initiatives file.(exclusive/CashBackGoldActPoint.ini)
- Module Physical Defence.
An alternative formula for calculating the physical protection and attack the character.
Physical protection has become more influential after sharpening Armor.
The setting is made through initiatives file.(CharacterDefence.ini)
- Module Ore.
The module allows the extraction of ore to gain experience.
The setting is made through initiatives file.(Ore.ini)
- Module Reward Online.
The module allows players to receive the award for the time spent in the game (or interval).
The award comes in two types:
1) You can assign a particular item is.
2) You can assign a certain amount of PVP points.
You can also choose your rates awards depending on the day of the week.
- Module Premium access shop.
Player module restricts access to specific store.
If a player has a premium he can buy in the store all that there is,
If the player does not have a Premium membership that store closed to him